Painting in 3d – Part The Second

So now I’ve done a bit of work on smoothing out the paint and adding some texture to the snail. I’ve also started to add in some relief to the skin surface, and some shine in places – that way he’ll catch the light nicely when he’s moving abut in his virtual world.

I’d better start thinking of snail names…

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Painting in 3d – Part The First

dd_2016_0045

This picture shows the first pass at painting my snail character. This virtual ‘paint’ job was done mostly in the modelling software, using the built-in painting tools. However, I’ll do more work on this in a separate graphics programme – I find there’s a lot more scope for refinements that way.

This is a pretty rough and ready render of the character – setting up good lighting and camera rigs is an art-form in itself … and something I tend to tackle when all the modelling and painting tasks are done 🙂

Creepy and Crawly

This was a quick pic inspired by a nature programme. This little guy is an acorn weevil. They’re really, really small…and strangely cute!

A drawing a day by Bee
9th May 2016 – Acorn Weevil

This one is destined for further ‘cutification’ (yes, I make up my own words sometimes…), so watch this space for updates 🙂